Marketers and their agency partners always seem to have smartphone demographics top of mind when discussions turn to mobile projects, and rightly so. Until such time that applications are as universally accessible as on desktop computers, marketers need to make choices with respect to mobile strategy.
This article today on AdAge.com presents some generalizations to describe typical smartphone users:
iPod Touch: “The Touch user is young — according to AdMob, 65% of iPod Touch users are under 17 — and likes to game and listen to music.”
Blackberry: “The BlackBerry user is still very much a business user who uses the phone primarily for e-mail, instant messages and viewing attachments.”
Android: “According to Nielsen, 33% of Android users are single and, by Ad Mob’s count, 73% are male. Millennial’s Mr. Startzel calls it the ‘tough, terminator-like robot phone…’”
iPhone: “The iPhone user is tech-obsessed, wealthy and is less likely to have kids than other smartphone users… iPhoners are also using the device for much more than e-mail or messaging and are very active web surfers. They’re also more likely to buy things from their phones, download apps and content, according to Nielsen.”
While certainly good to know, such information doesn’t paint a full picture. No matter what the generic user profile for a particular smartphone device looks like, it’s important to also consider whether or not consumers perceive a particular device as a viable application platform. Although Google Android device shipments have been strong and are capable app platforms, the available market for applications pales in comparison to Apple’s App Store for the iPhone.
Right or wrong, currently the iPhone is perceived as the mobile app platform for consumers, due as much to its features and capabilities as the hundred+ thousand applications currently offered. Some marketers invest in iPhone apps to reach their target demographic, others for the publicity which can accompany novel or interesting apps regardless of how well they are aligned to buyers.
Where trade-offs are not required is with SMS text message marketing programs. These not only offer universal reach, but provide marketers the unique opportunity to learn more about their customers via direct engagement. Marketers are not afforded the luxury of knowing who downloads their applications.


The largest challenge: marketing and distribution. People know the app store and rely on it to find and categorize apps. Using the App Store is largely a discovery process; I’m a news junkie, so show me popular news apps. I may never know your company until I stumble across your app in the store. That’s a potential customer/user base of 40 million people, and it’s hard to ignore that kind of exposure. With a mobile web app, the opposite is true; I have to start with you in mind, and know (or hope) that you have a mobile app.
